• Experimental Type

    Motion

  • Glyphs as Artefacts +

    An experimental typeface shaped by memory — independent capstone project.


    Glyphs as Artefacts is an experimental typeface that embraces a trans­disciplinary approach, in­ter­twining in-depth personal reflection with the physical act of design. Memories infuse each glyph with mean­ing, forming the basis of a type­face that serves as both a visual record and an embodi­ment of lived experi­ence.

    The process began with a method I used in perfor­mance — a way of work­ing from an au­thentic, moment-to-moment place. It centred on active verbs — to hijack, to relish, to warn — used to un­lock mem­ory and emo­tional entry points into the text. I translat­ed that same ap­proach into type design: each letter triggered a word, each word a memory. I followed the thread, gave it voice. Recorded. Transcribed. Exter­nalised. I then took the memory to paper, letting form follow feeling.

    Once the glyphs felt resolved, I digitised and refined. The final outcome: an experimental up­percase type­face and an audiovisual piece — a loop­ing, 26-minute sequence cycling through each letter, never static, always in flux — accom­panied by sound design: panning, droning, dissonant — drawing you through a space of rup­ture and recall, where mem­ory falters and re­connects.
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  • Identity

    Motion

    Creative Coding

  • designX 24 +
  • Visual identity for the Melbourne School of Design's annual end-of-year exhibition.


    In my final year, I was one of four students se­lected to develop the visual identity for des­ignX 24 — an annual exhi­bition cele­brating graduates from all twelve path­ways of the uni­versity’s Bach­elor of Design.

    With our team managing every aspect of the exhi­bition’s digital and physical presence — from social media assets and printed collateral to large-scale exhibition graphics — our goal was to trans­late this celebration into an ener­getic and seductive visual experience that resonated across all touch­points.

    While the work was highly collaborative, I took the lead on creative coding — developing cus­tom code-based visuals that defined the iden­tity’s vis­ual syn­tax. I was also responsible for designing and deliv­ering all mo­tion and dig­ital assets.
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  • Editorial

    Branding

  • Lenore, dir. David Ward +
  • Electronic press kit — design and development.


    When a controversial influencer suddenly disap­pears, a terminally online sycophant goes hunt­ing for an­swers, but comes face-to-face with the mon­strosity of his own sins.

    Format: Feature Film
    Genre: Psychological Thriller, Horror
    Film Status: Post-production

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  • Branding

  • Beautiful Smile, dir. Eugénie Muggleton +
  • Film poster — design and development*— this project was also a labour of love where I served as producer across pre-production, production, and post-production.


    A prodigious photographer crosses boundaries an aspiring model didn’t know she had — leaving her reeling in the aftermath and strug­gling to process where things went wrong.

    Format: Short Film
    Genre: Drama
    Premiere: Austin Film Festival (US)
    Key Screenings: Torino Film Festival (IT); Flickerfest (AU)
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  • Branding

  • Clown, dir. Aarushi Chowdhury +
  • Film poster — design and development.


    Eight-year-old Sami can't wait to play "serial killers" with her older sister Jiya, but her sister-time is threat­ened when Jiya's cool new bestie arrives.

    Format: Short Film
    Genre: Drama
    Premiere: SXSW Sydney (AU)
    Key Screenings: Melbourne International Film Festival (AU); Cannes Indie Shorts Awards (FR); Byron Bay International Film Festival (AU); St Kilda Film Festival (AU)
Experimental Type, Motion, Creative Coding, Editorial, Identity & Branding